Index of articles

Want to know more about Seed RPG? Here is an index listed with the most important stuff along with an abstract for each article.

Choose roll tell

In seed rpg the basic process of rolling dice, applying rules, and narrating is paramount to the game play. This article explains its unique process in more detail.

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The plot card

The general events of each session are determined by the plot card. This card helps you start, play and end each session. While not “rail railroading” the group.

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Why use cards?

The game uses cards and junk, this article explains why.

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Pax demo

Outlines my demo process for seed rpg, showing how easy the game is to get into.

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The flow of rules and story

Theory behind the WHY i’m biulding such a strange game.

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Dice have feelings too

Explanation of the dice mechanic in seed RPG.

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The area card: Setting Information

If the game does not have large books how will the setting be communicated?

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